NX Tip
of the Week
March
6, 2015
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NX -
Moving an Imported Body to the Absolute Origin
Hello everyone - In this week's Ally PLM Tip of the Week,
we will take a look at a couple of methods that we can use to move an imported
body that is out in 3D space to the origin which will make it easier to work
with.
1) Import the desired file
a. Go to File - Import (in this example a
Parasolid file):
2) Method 1: Using Move Object
a. Go to the Edit Pulldown menu and select Move
Object:
b. The default movement
type in Move Object is dynamic. Select the body:
c. I want to reference a keypoint on the body where I want the
absolute origin to be. I'm going to turn on "Move Handles Only"
to move the orientation handle relative to the geometry.
d. Notice I can snap to keypoints of the
geometry. This is going to be the point I want to move "From":
e. Then, turn off
"Move Handles Only" to put you back in a move function. Then
I'm going to select the origin of the Datum Coordinate System as my
"To" location. Notice the body moves from the center of the
pocket to the origin:
f. Now the imported body is
at my absolute origin:
3) Method 2: Using Move Face
a. Click on Move Face on the Synchronous
Modeling Toolbar:
b. Window select the body to pick up all the faces.
c. Make sure your Motion type is set to "Point to
Point".
d. Select the center point of the pocket as your
"From" point:
e. Select the origin point
of the Datum Coordinate System as your "To" point:
f. Click OK. The body
is now at the absolute origin:
In this Ally PLM Tip of the Week, we looked at using Move Object
and Move Face to help move an imported body closer to the absolute origin.
Click HERE to watch a video of
this tip:
Brandon Carter
Senior Application Engineer
Ally PLM Solutions, Inc.
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